#‘where’s adam
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sometimes i randomly remember how insane maggie stiefvater was for making ronan lynch—a man that can create reality—a man of god, when he himself is a god of a man. then to take this man and have him be not only in love with, but a literal soulmate of a man named adam. parrish. adam parrish. who, mind you, lives above ronan's very own place of worship. and is the namesake of the first of mankind that the bible says god made from the literal dust of the ground (adam parrish: comes from nothing, hair "dusty" in color) and appoints him to care for the garden of eden (adam parrish: sacrifices himself to ronan's sentient forest). then has adam viewing ronan as a god and ronan saying "maybe he dreamt (created)" adam???? like who just fucking writes that and goes about their life?
#if i think about them too long i start going actually insane#maggie pay for my therapy bills please#me and my ignored religious trauma are literally have never been able to handle it#the raven cycle#pynch#ronan lynch#adam parrish#and the fact that i read the series pretty soon after i realized that pretending i believed in god was doing more harm than good and left#i was still a kid and had very bad undiagnosed ocd that made my implusive thoughts surrounding hell and eternal damnation and the end days#and it terrified me so much as a queer trans kid to realize i didnt believe but still had thoughts of that in my head and then to read this#series like a year or 2 later was brain altering for me#anyways where was i going with this#ahahahha#im having a moment#adam's last name is pretty self explanatory too like....miss girl
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“Haha, Jonathan, I am perpetuating the Cycle of Abuse”
#Baldur’s#baldur's gate 3#bg3 astarion#bg3#hotel transylvania#adam sandler#astarion#I have no idea where this came from#i have no mouth and i must scream
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“Adam finally sat down on one of the pews. Laying his cheek against the smooth back of it, he looked at Ronan. Strangely enough, Ronan belonged here, too, just as he had at the Barns.
This noisy, lush religion had created him just as much as his father's world of dreams; it seemed impossible for all of Ronan to exist in one person. Adam was beginning to realize that he hadn't known Ronan at all. Or rather, he had known part of him and assumed it was all of him. The scent of Cabeswater, all trees after rain, drifted past Adam, and he realized that while he'd been looking at Ronan, Ronan had been looking at him.”
#pynch#trc#the raven cycle#adam parrish#ronan lynch#adam x ronan#I am RIGHT back where it all started#you cannot know the shock and thrill of reading ‘adam was ronan’s second secret’ in 2013#and then witnessing this beautiful horror of a boy#be so gentle with his love#galaxy draws
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bone of my bones, flesh of my flesh
#art#digital painting#digital art#illustration#what do i tag this#bible#adam#wolfy religious tedtalks#the concept of god reaching down and taking a part of you. you will never be fully whole again.#youre sealed back up with flesh but there's an empty space where your rib used to be
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saw fans, trying to peacefully enjoy a silly little horror movie: ...
said movie: WELCOME BACK 😜 TO THE BATHROOM ‼️🚽 BITCH 😌🫶 OH BTW ‼️ 🤔🤔 YOUR FAVE BOY 🥹❓HE IS STILL VERY D E A D 💀💀💀 THOUGHT YOU'D LOVE 🥰 THE REMINDER 😉😘😜‼️✖️⭕
#im coping shhh#like duh where is a corpse gonna go but stay there#saw#saw 2004#sawposting#saw x#saw x spoilers#sawtenber#lawrence gordon#adam stanheight#saw franchise#amanda young#chainshipping#john kramer#jigsaw
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why is adam’s bed literally the bed emoji 🛏️
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Question:you think Adam (beast) can do the loaf?
It was even the servants' first time seeing him so content and baguettely shaped
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i went. insane. LOOK. i know a lot of people realllyyyy wanted crowley to be the wedding dress designer LOOK I KNOW AND ITS OK u can make ur own au i promise but in MY WORLD. you need to understand me.
crowley owning a vineyard is personal to me. he is THE snake in the garden of eden, tempting is his JOB ok. he makes wines aziraphale indulges in, aziraphale designs dresses with crowley in mind. do you hear me. are you listening to me. i have everything from the second they meet mapped out OK i know what im talking about. listen to my delusions, boy.
#ive been losing my mind ive seen this movie so many times this week#how my friends arent sick of hearing me talk abt this is a miracle in and of itself#good omens#good omens 2#aziracrow#aziraphale#crowley#ineffable divorce#warlock dowling#go adam young#ineffable husbands#parent trap au#good omens au#gabuart#I WAS ONLY PLANNING TO DRAW THIS ONCE AND NEVER TALK ABOUT IT AGAIN.#i have more where theyre young but ill post them tomorrow#i mean im posting them all on instagram tonight so u can see them there if u want
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Saw enjoyers watching any installment in the Saw franchise that isn't the first one:
#WHERE IS MY DEAD WIFEEEEE#adam saw you will ALWAYS be famous#everytime i see that fucking bathroom im like Adam time? yes? time to see adam?#and everytime. hes still dead#saw 2004#saw#adam stanheight
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come feel the heat forever and forever ^_^
#im reverting#i used to LOVE coming across those blank caramelldansen flipnotes where youre meant to add your characters to the chain#i did this for an animate every day challenge with my friends and went completely overboard#i was like oh ill do something easy ill just do caramelldansen#hmmmm who are two characters i can fill in here hmmmmmm#saw#adam faulkner stanheight#adam stanheight#lawrence gordon#animation#caramelldansen#saw 2004#saw fanart#cw blood
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I'm sitting on that chair right there
#saw#saw 2004#saw franchise#adam stanheight#adam saw#sawtism#this is where i post from#adam faulkner stanheight#sawposting#saw movies
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Saw characters as lps figures (pt. 1)
#pt 2 is in rebblogs btw#idk if you guys are aware of how passionate I am about this#saw#john kramer#adam stanheight#lawrence gordon#zep hindle#amanda young#this all started bc i saw that fuckass hamster and all I could really think about was 'that looks exactly like John Kramer' to the point#where i had to make a collection of saw characters and the lps they remind me of#also if you don't agree with the Amanda one I'm sorry but you are wrong
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#hello adam 😳😜#thinking about the scene in saw 3 where amanda sets adam up in the bathroom trap#JUST….thinking…#adam stanheight#saw#saw 2004#saw fanart#adam faulkner stanheight
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Happy Pride to those dudes in that bathroom (kinda a sequel to this)
#also if you know where those squelching sounds and Leigh’s moans come from no you don’t#can you believe I almost forgot to include Tobin kissing Costas at the end?#how careless of me#my video tag#saw franchise#saw#saw 2004#adam stanheight#adam faulkner stanheight#lawrence gordon#zep hindle#zepp hindle#john kramer#leigh whannell#cary elwes#micheal emerson#tobin bell
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Happy pride from Adam and Steve, my t4t gay vampire and werewolf!!!
They're from my webcomic. It's good. I'm not biased. It's funny and gentle and they time travel to a new location every full moon, where there's a new little mystery to solve!
#pride month#lgbt pride#pride#steve is trans and bisexual#adam is nonbinary and gay#(they use they/he pronouns)#and they are IN LOVE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!#RAAAAAAAAAAAAAAAA#I kind of gave up on trying to come up with a composition like I did last year#it just wasn't clicking#like I said the adhd is hitting HAHAHAHAHAH#my brain is truly empty#HOWEVER!!!!!!#I've been getting more done!#just.. not.. anything I have to like... think about.......#lol#anyways#adam and steve#time and time again#ttawebcomic#webtoon#webtoon originals#webcomic#the background is just art I've done#where are we going?#somewhere gay!!!#If you're one of those people who wants to see people being fucked up then don't read my comic HAHAHAA#I mean they do some fucked up things. that's true.#but they character develop and now theyre just cute and nice...#idk...
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Falmer appearance and attire headcanons
(click on drawings for more details and notes!)
Hair
In Skyrim, we pretty much only see two hair styles to go off of: completely bald and the hair the "shaman" have (which are also the only females we see (a post for another day)).
In concept art, particularly Adam Adamowicz's, we see more potential hairstyles. He draws it as wispy and messy, as well as containing braids and the ties we see in the shaman in the game. This art is largely what defines my own interpretation of their hair.
I picture the typical Falmer hair as wavy, thin, wispy, and looking frizzy. Given the high number of hairless Falmer we see, I imagine baldness is common, particularly among males, and sometimes among females. Their hair can be commonly styled into braids or knots to keep it under control.
The ability to grow long, thick hair is less common, but those who can tend to style it in other unique ways. Especially among females, long hair is commonly styled into large dense locs (akin to a Polish plait) and held into shapes using ropes or leather ties.
(While I think the intention with the way their hair is drawn and modelled in the game models and concept art was that it was braided and held up with those ties, before looking at it closely I always sorta interpreted it as too stiff to just be braided. As a result, I developed the locs headcanon and have become kinda attached to it even though I have 0 in game or lore support for it)
Materials
The material used in their clothing is obviously dependent on what is accessible to them, and given their unique situation that makes the materials they use and value unique as well. In Skyrim, we see that almost all of their armor (which is mostly what we see them wearing) and homes are made of chaurus chitin (and potentially shellbug chitin), so this is likely the most common resource available to them for non-combative coverings as well. Other materials from their arthropods companions could include their cocoons, unhatched eggs, etc.
Bones from other creatures (draugr, skeevers, trolls, adventurers, bandits, etc.) underground or from aboveground raids could also be used fairly often. These could also provide a source of leather or fur, albeit not a lot of it.
Falmer groups and subcultures inside or in close proximity to Dwemer ruins probably make regular use of the materials present in those ruins as well. With all the metal and machinery present in Dwemer ruins, metal probably makes regular appearances in their clothing (and general decorations) even if they can't manipulate it themselves. Falmer more separated from Dwemer ruins would make much lesser use of these materials, however. Additionally, We see implications of Falmer preparing, cooking, and potentially cultivating fungus in-game, but see nothing indicating they have any plants in their diet, and therefore it is unlikely they regularly make or use textiles or fabrics in their clothing, and if they do they likely come form Dwemer ruins or raided adventurers/bandits/settlements from the surface.
On that note, we know that there have supposedly been incidents of Falmer coming to the surface to attack its inhabitants and travelers, as well as instances of them killing bandits, adventurers, and researchers who venture below, so it's not far fetched to believe that they have access to some materials from the surface. This could give them some access to furs from surface animals, beads, glass, jewelry, textiles, metal objects, etc. they might not otherwise have access to. The rarity of these material among the Falmer would depend on the amount of access any given group of Falmer have to the surface, but among many of them these materials could be seen as more valuable for their rarity and the difficulty to gain them.
While gemstones and ore might be accessible from both natural deposits and underground ruins, unless they had some kind of auditory function or unique texture, they might not have much value to Falmer.
General Attire/Accessories
I like to imagine that the Snow Elves, and by extension the Falmer, have an innate cold resistance in the same way Nords do, and therefore don't require clothes for the purpose of warmth even in the chilly caves of Skyrim. Additionally, their blindness likely means that wouldn't dress for visual aesthetic either. My thoughts are that they are then left with the sense of sound and touch to communicate with each other, and their clothing and accessories could reflect that.
Falmer clothing, decoration, and society in general is very heavily based on touch and texture and little on appearances. They touch each other very often for both communication, movement, and just general day-to-day interactions, and their clothes isn’t very modest, but the tactile patterns and materials used can communicate certain things such as position in society, “wealth”/power, whether they are taken, single, pregnant, with a child, etc., their roles, their age, notable achievements/skills, who is who, etc. on both their clothes and buildings. The more noise one makes, the more attention they draw and the more they drown out other noises, and the more noise making things they can “afford” to have, so the amount of noise one makes in a Falmer settlement is a status symbol. Certain types of noises or noise makers are more coveted than others (chitin beads are common, while furs are less common, and materials only gained from raiding the surface are rare and coveted).
Some noise making accessories could include:
Dangling metal, bones, beads, chitin, etc. that hangs off of their clothing or ears and jingle/clank against each other (in my drawing I show them as pretty uniform in shape and size, but they would probably be much more irregular than I depicted them)
Bells (metal or other materials) that are affixed to or dangle off of their clothing or as earrings.
Hollow bracelets, anklets, necklaces, or other accessories that are filled with rocks or beads.
Rattles tied to the body (made of chitin, dried hollow chaurus eggs, dried chaurus cocoons, beads, etc.) with leather or rope.
Flute or whistle like tubes made of metal, chitin, or dried and treated tube-like fungus that makes a woodwind-esque noise when air passes through it in a certain way. They have been designed to make noise easily from even the slightest movements.
Dried grasses (more temporary) tied to the body that make a swishy noise. More permanently, a similar thing can be achieved with hair. The hair can be sourced from Falmer (either through just cutting hair or through taking it from fallen enemies) or killed humans/mer/draugr. That sort of thing can also act as a kind of trophy.
Necklaces with various materials dangling close together that jingle against each other.
Various materials can be tied into braids or the leather ties in their hair as well.
Some textural accessories could include:
Beads. Since they wouldn't have the ability to tell the color of the beads, the patterning of beadwork would be based on the roughness, material, size, or shape of the beads. (I'm sorry I suck as drawing beads)
Furs. This wouldn't be as common since the Falmer likely don't have too much interaction with furry mammals, but some they may have access to that are big enough to make clothing/accessories out of include skeevers or trolls (and potentially rarely animals from the surface). A potential meaning of wearing furs could be as hunting trophies, but it could have other meanings as well.
Chaurus chitin would like be the most common material in Falmer attire, and depending on the part of the chaurus body, the size of the chaurus, or the life stage of the chaurus it was sourced from it could have different textures. Some chitin parts could include large spikes and deep groves, while other parts could be smoother and less rough. The use of this chitin in clothing could take advantage of this contrast in textures. Additionally, chitin or shells from shell bugs might be a different texture from the chaurus chitin. (it's unclear to me whether shell bugs are exclusive to the caves around the Forgotten Vale or if we should consider them distributed throughout Skyrim's underground)
The placement of textured components on the body could have their own meaning to it alongside what accessories or textures are being used.
Specific Falmer Subcultures
While most Falmer settlements we see in Skyrim are just a small-ish collection of huts and chaurus corrals, there are two distinctive settlements that are larger, seemingly more organized, and I like to think have their own distinct subcultures worth mentioning: Blackreach and the Forgotten Vale. The unique scope and environment of these Falmer cities (as I like to think of them) could lend to unique clothing cultures as well.
The Falmer of Blackreach have access to a vast Dwemer settlement and have has the space to spread out throughout it more fully since it seems to be more in tact than other Dwemer ruins we see. These guys would likely have a clothing culture much more heavily based on what the can access from these Dwemer ruins (metal scraps, leftover fabrics, etc.)
The Falmer of the Forgotten Vale would also have access to unique resources, such as Vale deer, Vale sabre cats, and frost giants for fur and leather. Additionally, materials accessed from the Chantry of Auri-El such as textiles from clothing, bedding, tapestries, etc. could give them a greater access to fabrics than other Falmer groups. We don't see many close Dwemer settlements to the Vale, so they would have less Dwemeri influence in their clothing than other Falmer groups.
I like to think that the Falmer's evolution exclusively underground has made them poorly equipped to handle the outdoors during the day and has made them particularly susceptible to sunburn, necessitating the need for covering for those in the Forgotten Vale who have significant settlements outdoors. With greater access to textiles and leather, they could use them as coverings when outdoors.
Armor
I actually have very few notes on armor, for two reasons. 1) I hate designing and drawing armor. It is the bane of my existence. 2) I really like the armor they have in game! I think they look awesome aesthetically, and I like how clearly they are made from chaurus chitin. Per usual, Adam Adamowicz's designs seem to have been the major inspiration for the Falmer armor, and he did a great jobs (even if it isn't the most functional looking armor ever).
(off topic but I also just want to add that he draws them with little hairs and tufts on their ears and I love it. ok that is all)
I do have a few thoughts about armor though.
Even attire made of textiles make noise when someone moves in them, and I can imagine moving around in armor, especially armor made of hard, insect shells would make a lot of noise when someone moves around in it. When you're relying on sound to navigate your environment and pinpoint potential threats or targets, wearing something making a lot of noise would not be ideal. On the other hand, getting into a fight unarmored would be a problem.
So here's my solution: heavy armor (see below) would only be worm within the camps/settlements where noise was already high and space is more cramped (and therefore more risky in a fight) as a sort of guard in case they were attacked. Those guarding the settlements along the outside might still wear armor as well, but less of it. Those going out to scout or hunt (if they do hunt) would wear as little armor as possible, and try to wear it strategically so that it wouldn't rub against itself and make noise. This is why most Falmer we encounter in the game are wearing little except for loin cloths and kneepads.
One more idea I have for armor is a specific armor piece. On the note of guarding or protecting a camp or settlement, I imagine the noises of it all (especially with the noise based headcanons I've laid out here) would make it hard to actually catch any potential threats when you can't see. A large slightly concave piece of armor worn behind the head could block out noises from behind the wearer, as well as a help focus sounds ahead of them.
That is all! Thank you for reading! A lot of these concepts around the culture of sound I think could also be applied to their buildings and even a culture of music, but those are posts for another time.
All of the concept art I used was taken from here and all of the Skyrim screenshots are from UESP.
#skyrim#tes#the elder scrolls#falmer#skyrim headcanon#tes headcanons#headcanon#sorry this is long (but not really)#i just cant express my thoughts like a normal person. college conditioned me to format everything like an essay where i have to provide#sources and shit lol#also im kinda autistic about falmer#i appreciate those of you who read it all!#mine#adam's concept art makes me feel very validated in my echolocation headcanon because its very obvious he references bats in their face#which is another post idea i have for another day#my art
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